[Freeciv-Dev] Re: "End Turn when done moving" broken (PR#1520)
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On Wed, May 29, 2002 at 01:39:50PM -0700, Ben Webb wrote:
> The client no longer (as of current CVS) ends the turn
> automatically when all units have finished moving. This is because a
> recent commit that prevented the turn from ending if agents were busy
> prevents this from occurring (as the agents are "frozen" during the
> processing of the unit move packet, and "frozen" counts as "busy"). The
> attached patch fixes this behaviour on my system.
Can you tell me where is the original call to send_turn_done which the
recent change disabled. I couldn't find it on a quick scan.
Raimar
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