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[Freeciv-Dev] Re: Artillery and sea units (PR#1476)
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[Freeciv-Dev] Re: Artillery and sea units (PR#1476)

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To: "Ross W. Wetmore" <rwetmore@xxxxxxxxxxxx>
Cc: Brandon Craig Rhodes <brandon@xxxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Artillery and sea units (PR#1476)
From: Thanasis Kinias <tkinias@xxxxxxxxxxxxx>
Date: Sun, 26 May 2002 18:54:07 -0700

scripsit Ross W. Wetmore:
 
> It should probably mean that the odds are recomputed to reflect any 
> material change from the last rounds effects though, no?

Right.

> But the system sounds interesting from some perspectives.
> 
> The next question will be how do you model this so that various internal
> helper routines can do valid estimations of the results.

Once I get the raw math down, I'll solicit implementation ideas from the
hacker types.

-- 
Thanasis Kinias
Web Developer, Information Technology
Graduate Student, Department of History
Arizona State University
Tempe, Arizona, U.S.A.

Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul



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