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[Freeciv-Dev] Re: patch for NEWS
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To: "Per I. Mathisen" <Per.Inge.Mathisen@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: patch for NEWS
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 18 May 2002 09:45:55 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Sat, May 18, 2002 at 01:41:17AM +0200, Per I. Mathisen wrote:
> I've read through changes.txt on the ftp site (which is ChangeLog since
> 1.12.0) and tried to construct a new entry for the NEWS file. It is based
> on the changes.txt file, and I have picked only entries that I thought are
> user visible changes and not bug fixes. There is likely to be important
> omissions and errors, so please read this carefully.
> 
> Also, here is my suggestion for a short version:
> 
> ANNOUNCEMENT
> 
> NEW FEATURES
>  - You can now automate workers and specialists in cities.
>  - We have sound support.
>  - A new tileset called "isotrident" has been made the default.
>  - A new and much improved city dialog.
>  - Windows and GTK 2.0 versions of the client.

>  - Intelligent city name suggestions.

There should be a link to the not yet existing docu for nation
writers.

> RULE CHANGES
>  - Leftover research bulbs will carry over to next advance.
>  - Trade routes are more effective.
>  - Units attacking ships in port double their firepower.
>  - Air units attacking helicopters .... DO WHAT??
>  - You can build city walls even though you have Great Wall wonder.
>  - Unit food cost under Communism has been reduced to 1.
>  - If you lose your palace, you get a new for free in random city.
> 
> NEWS patch attached.

IMHO you only skimmed the changes.txt. Things you forgot definitely:
 - allow up to 64k nations
 - if you mention savepalace you also have to mention notradesize,
 fulltradesize and wtowervision, wtowerevision
 - fundamentalism should be mentioned in the "new features" section
 - you also forgot the tech_cost_style not to mention the new
 bonus_message ;)
 - it may also worth mention that the isometric spec file format
 changed. We also had a question about this.
 - there may be more which I currently have forgotten

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
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