[Freeciv-Dev] Re: Clients can see supposedly invisible subs (PR#1405)
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On Wed, 24 Apr 2002, Per I Mathisen wrote:
> Information about subs that should be invisible are sent to clients just
> like any other unit within non-fog-of-war territory.
Vasco also made me aware of bug #80, to which David Pfitzner wrote this:
> Date: Thu, 29 Jul 1999 19:03:25 +1000 (EST)
> From: David Pfitzner <dwp@xxxxxxxxxxxxxx>
> To: pejean.lists@xxxxxxxxx
> CC: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
> Subject: Re: [Freeciv-Dev] bug: server sends enemy cities information
> (PR#80)
>
> "P.E.Jean" <pejean.lists@xxxxxxxxx> wrote:
>
> > I found that the server sends information about enemy cities
> > if the client requests it.
>
> Yes, the server sends more information than the client should
> have. I think some things rely on this behaviour, such as
> diplomats investigating cities. Similarly, a hacked client
> could see all submarines, see all units in enemy stacks and
> in enemy cities, see exact enemy unit hp and veteran status,
> get info on other players even without embassy (?), etc.
>
> These problems should ideally be fixed, but they are not
> trivial, and I would consider them wishlist items.
>
> -- David
I think these things should be fixed.
Yours,
Per
Ask not what you can do for your country
Ask what your country did to you
-- KMFDM, Dogma
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