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[Freeciv-Dev] Re: New AI cleanups (PR#1360)
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[Freeciv-Dev] Re: New AI cleanups (PR#1360)

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To: rf13@xxxxxxxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: New AI cleanups (PR#1360)
From: Raahul Kumar <raahul_da_man@xxxxxxxxx>
Date: Wed, 3 Apr 2002 17:05:19 -0800 (PST)

--- Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> wrote:
> On Wed, Apr 03, 2002 at 06:44:53AM -0800, Raahul Kumar wrote:
> > > > + path1 costs: first tile = 3, second tile = 2

Agreed.

> > > > + In spite of the path costs being the same, these two units will
> arrive.
>
>This is about paths and not units.
> > 
> I was using them as an illustration. Imagine two units taking these paths.
> The point was that one would arrive before the other. I can include those 
> words in the next patch if you like.
> 
> Not worth fixing as a stand alone patch.
 
Ok. I'm back to my normal coding then.

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