[Freeciv-Dev] Re: Idea/suggestion: Different city radii
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On Tue, Mar 26, 2002 at 10:51:28PM +0100, Adolf J. Winterer wrote:
> Idea/Suggestion:
> Cities should have different sizes.
>
> Description:
> A small city should have a small radius only,
> while big cities should have a large radius.
> So with growing size a city gains more usable
> land (thus more econmic power) and the city
> controls more area and can look farther into
> the surroundings.
>
> Realistic aspect:
> Just look a small vs. large cities and the
> respective sizes/areas.
>
> How to do it:
> There should be three or four sizes for cities.
> The smallest (villages, of sizes 1 to 4) could
> have only 5 squares. The numbers and shapes are
> just for illustration.
> X
> X X X
> X
> Medium size cities (small towns, of sizes 4 to 10)
> could have 12 squares.
> X X
> X X X X
> X X X X
> X X
This doesn't look ok.
> Larger cities (let's call them cities, of sizes
> 11 to 18) could have 21 squares.
> X X X
> X X X X X
> X X X X X
> X X X X X
> X X X
> The largest cities (metropolis, of size 19 and
> above) could have 40 squares.
> X X X X
> X X X X
> X X X X X X
> X X X X X X
> X X X X X X
> X X X X X X
> X X X X
> X X X X
This is also not ok.
> The city dialog certainly needs adjustments
> to reflect these changes.
AFAIK there was a consensus that such a feature would be nice and
accepted.
Now only one have to start coding it (which will start with a lot of
cleanups to make the code ready).
Raimar
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- [Freeciv-Dev] Re: Idea/suggestion: Different city radii,
Raimar Falke <=
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