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[Freeciv-Dev] Re: [Bug][RFC] Stupid attack behaviour by AI (PR#1340)
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[Freeciv-Dev] Re: [Bug][RFC] Stupid attack behaviour by AI (PR#1340)

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To: "Per I. Mathisen" <Per.Inge.Mathisen@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [Bug][RFC] Stupid attack behaviour by AI (PR#1340)
From: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Sun, 24 Mar 2002 18:18:43 +0000 (GMT)

On Sun, 24 Mar 2002, Per I. Mathisen wrote:

> On Sat, 23 Mar 2002, Gregory Berkolaiko wrote:
> > Raahul Kumar drew my attention to this phenomenon: if you park your, say,
> > phalanx on a wee mountain outside an AI city then from time to time the
> > city's gates will burst open and AI will attack you with few phalanxes or
> > similarly inefficient units.  Seemingly without any real desire to kill 
> > you...
> ...
> > because reinforcements are counted in the attack but _not_ counted in the
> > loss.
> >
> > So what happens is:
> > AI accumulates quite a few defensive units.
> 
> Why on Earth does the AI build and attack with _defensive_ units?

AI builds defensive units because it's scared but at some point AI decides 
that it's better off attacking the enemy outside the gate.



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