[Freeciv-Dev] Re: a civserver patch testing framework (was: [RFC][Patch]
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[Freeciv-Dev] Re: a civserver patch testing framework (was: [RFC][Patch] Inline) |
From: |
Reinier Post <rp@xxxxxxxxxx> |
Date: |
Thu, 21 Mar 2002 19:05:12 +0100 |
On Thu, Mar 21, 2002 at 05:03:21PM +0100, Per I. Mathisen wrote:
> Finally it would be really nice to have an "AI" client that can join
> autogames, even if it does nothing other than sitting there with two
> cities run by cma, since this allows us to test network interaction very
> quickly. Don't anyone already have code for this?
Why not run a civclient with autoconnect? Because it would do X calls
that only slow things down? It can be run in an Xvfb server.
--
Reinier
- [Freeciv-Dev] Re: [RFC][Patch] Inline, (continued)
[Freeciv-Dev] Re: [RFC][Patch] Inline, Jason Short, 2002/03/21
[Freeciv-Dev] a civserver patch testing framework (was: [RFC][Patch] Inline), Reinier Post, 2002/03/21
[Freeciv-Dev] Re: [RFC][Patch] Inline, Raimar Falke, 2002/03/21
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