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[Freeciv-Dev] Re: a civserver patch testing framework (was: [RFC][Patch]
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[Freeciv-Dev] Re: a civserver patch testing framework (was: [RFC][Patch]

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To: freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: a civserver patch testing framework (was: [RFC][Patch] Inline)
From: Reinier Post <rp@xxxxxxxxxx>
Date: Thu, 21 Mar 2002 19:05:12 +0100

On Thu, Mar 21, 2002 at 05:03:21PM +0100, Per I. Mathisen wrote:

> Finally it would be really nice to have an "AI" client that can join
> autogames, even if it does nothing other than sitting there with two
> cities run by cma, since this allows us to test network interaction very
> quickly. Don't anyone already have code for this?

Why not run a civclient with autoconnect?  Because it would do X calls
that only slow things down?  It can be run in an Xvfb server.

-- 
Reinier


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