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[Freeciv-Dev] Re: city report patch ver 3
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[Freeciv-Dev] Re: city report patch ver 3

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To: Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: city report patch ver 3
From: Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 16 Mar 2002 23:32:40 -0600

version 4 up to bat.

On Sat, Mar 16, 2002 at 02:34:46PM +0100, Raimar Falke wrote:
> On Sat, Mar 16, 2002 at 12:20:00PM +0100, Christian Knoke wrote:
> > On Sat, Mar 16, 2002 at 08:55:12AM +0100, Raimar Falke wrote:
> > > On Fri, Mar 15, 2002 at 11:10:05PM -0600, Mike Kaufman wrote:
> > > > attached is the third (and last?) go around for this patch
> > > > 
> > > > what it does now:
> > > > - give change/select buildings/units/wonders their own submenus
> > > > - remove refresh button
> > > > - move change all button to change menu
> > > > - add select options for currently building buildings/units/wonders
> > > > 
> > > > see what you think.
> > 
> > I think: Great!
> > 
> > > 
> > > You now need to select at least one city to use change all.
> > 
> > Just deselect all menu items except "Change all" instead of
> > the deselect the "Change" button?
> 
> Ok.

done.

> 
> > > > +#define IMPRS   1
> > > > +#define WONDERS 2
> > > > +#define UNITS   3
> > > 
> > > Please use an enum.

yeah, yeah, I had a precognition had you would even use those exact
words.

> > 
> > One thing comes to my mind, what might confuse any newbies:
> > 
> > You can't see from the "center", "popup", and "buy" buttons,
> > that they perform their action at once rather then offering a menu.
> > This is painful in case of the buy button, and annoying in case of the
> > popup button (so many new windows ...). - What is the correct/best way
> > to make it clearer? An exclamation mark? i.e. "Buy!", "Popup!" ?
> 
> The canonical solution is IMHO to append "..." to the other
> entries/buttons.

done.

-mike

Attachment: cityrep_menus4.diff
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