[Freeciv-Dev] Re: units.ruleset docu patch 2
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--- Reinier Post <rp@xxxxxxxxxx> wrote:
> On Thu, Mar 14, 2002 at 05:36:03PM -0800, Raahul Kumar wrote:
>
> > This is implemented in a very annoying way. Phalanx obsolete warriors, but
> > Pikemen do not. Since Pikemen obsolete phalanx, and phalanx obsolete
> warriors, gaining feudalism should result in the removal of warriors. This
> really annoys me!
>
> Yes. What has been discussed before (but I can't find it in the archives) is
> the case where you can build Pikemen, but uyou do not have the tech for
> Phalanx. It was argued that in this case, your Warriors should not be
> upgradeable to Pikemen.
>
I'm not quite clear on what the argument could possibly be. I see no possible
reason to build warriors over pikemen.
> > Basically, I would like like to see some intelligence in deciding if units
> are obsolete. If A is made obsolete by B, and B is made obsolete by C, if you
> gain the ability to build C, A should also be made obsolete.
>
> It was concluded (in that discussion) that this should not happen.
>
I disagree.
> --
> Reinier
>
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- [Freeciv-Dev] units.ruleset docu patch 2, Per I. Mathisen, 2002/03/14
- [Freeciv-Dev] Re: units.ruleset docu patch 2, Raahul Kumar, 2002/03/14
- [Freeciv-Dev] Re: units.ruleset docu patch 2, Reinier Post, 2002/03/15
- [Freeciv-Dev] Re: units.ruleset docu patch 2,
Raahul Kumar <=
- [Freeciv-Dev] Re: units.ruleset docu patch 2, Jason Short, 2002/03/15
- [Freeciv-Dev] Re: units.ruleset docu patch 2, Raahul Kumar, 2002/03/15
- [Freeciv-Dev] nontransitive obsolescence (was: units.ruleset docu patch 2), Reinier Post, 2002/03/15
- [Freeciv-Dev] Re: nontransitive obsolescence (was: units.ruleset docu patch 2), Raahul Kumar, 2002/03/15
- [Freeciv-Dev] Re: nontransitive obsolescence (was: units.ruleset docu patch 2), Reinier Post, 2002/03/16
- [Freeciv-Dev] Re: nontransitive obsolescence (was: units.ruleset docu patch 2), Raahul Kumar, 2002/03/16
[Freeciv-Dev] Re: units.ruleset docu patch 2, Per I. Mathisen, 2002/03/15
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