[Freeciv-Dev] Re: Activeunits patch 3
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On Sat, Mar 02, 2002 at 11:13:01PM -0500, Daniel L Speyer wrote:
> Well, now that everybody's forgotten about it
No I haven't forgot it. It is still a release goal. After the sound
patch and the improved start dialog.
> , here's the next version of the activeunits patch. The change-all
> dialog is improved and the buttons have been rearanged for superior
> aesthetics and consistency. Furthermore, the code has been cleaned
> up extensively.
I will review it.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
Tank: So what do you need? Besides a miracle.
Neo: Guns. Lots of guns.
-- From The Matrix
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