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[Freeciv-Dev] Re: [RESURRECTION] Re: Military amortize (PR#1196)
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[Freeciv-Dev] Re: [RESURRECTION] Re: Military amortize (PR#1196)

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To: Tony Stuckey <stuckey@xxxxxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [RESURRECTION] Re: Military amortize (PR#1196)
From: Petr Baudis <pasky@xxxxxxxxxxx>
Date: Fri, 22 Feb 2002 21:11:21 +0100

Dear diary, on Fri, Feb 22, 2002 at 09:24:45PM CET, I got a letter,
where Tony Stuckey <stuckey@xxxxxxxxxxxxxxxxx> told me, that...
> On Fri, Feb 22, 2002 at 08:49:18PM +0100, Petr Baudis wrote:
> > What's up with this patch? Why it wasn't committed?
> 
>       I beleive it was?
> 
> > I planned to do exactly this (except for using it in findvictim() as well) 
> > in
> > my next patch and now I see it here... :)
> > 
> > Can we get this in? Any pending issues with it?
> 
>       Which part of this am I missing?  Or is it just that I didn't mark
> it committed in the bug database?
> 
> Revision 1.159 / (download) - [select for diffs] , Tue Jan 29 22:06:14 2002
> UTC (3 weeks, 2 days ago) by astuckey 
> CVS Tags: BEFORE_AGENTS 
> Changes since 1.158: +39 -26 lines
> Diff to previous 1.158 
> 
> Extract common code into a new function, military_amortize().
> Patch by Gregory Berkolaiko (gberkolaiko@xxxxxxxxxxx)

Oops. Sorry, please discard that :). ETYPOINGREP|EBLIND

-- 

                                Petr "Pasky" Baudis

* elinks maintainer                * IPv6 guy (XS26 co-coordinator)
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.
No one can feel as helpless as the owner of a sick goldfish.
.
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