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[Freeciv-Dev] Re: agent assertion failed (PR#1259)
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[Freeciv-Dev] Re: agent assertion failed (PR#1259)

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To: Christian Knoke <ChrisK@xxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: agent assertion failed (PR#1259)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 11 Feb 2002 17:37:38 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Mon, Feb 11, 2002 at 08:06:05AM -0800, Christian Knoke wrote:
> On Mon, Feb 11, 2002 at 12:52:05PM +0100, Raimar Falke wrote:
> > On Mon, Feb 11, 2002 at 03:31:05AM -0800, Christian Knoke wrote:
> > > CVS 11 FEB 2002 12:00 CET GTK+ Linux i386
> > > 
> > > chris@max:~> LANG= civclient -t trident
> > > civclient: agents.c:340: agents_game_joined: Assertion
> > > Has_capability("turn", aconnection.capability)' failed.
> > > Abgebrochen (core dumped)
> > > chris@max:~> 
> > > 
> > > Reproducible. Use http://www.enter.de/~c.knoke/bugs/confbug.sav.gz
> > > (the bug I reported yesterday) and login as chris.
> > 
> > Are you sure that you used a recent server? The agents won't work with
> > stock 1.12.0.
> 
> It's reproducible with actual CVS. You can't start a game
> now. Yesterday that worked fine.

I have really no idea why but there is an extra line in capstr.c which
caused this. This line was added in the backout of the "[=!]= NULL"
patch. I have checked the asm output before and after the backout and
this line didn't show up. It is my fault but I don't know my mistake.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
  reality.sys corrupt. Reboot Universe? (y,n,q)

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