[Freeciv-Dev] Re: AI cleanup Version 3
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Dear diary, on Sat, Jan 05, 2002 at 09:40:32PM CET, I got a letter,
where Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> told me, that...
> On Sat, Jan 05, 2002 at 07:17:52PM +0100, Petr Baudis wrote:
> > Dear diary, on Sat, Jan 05, 2002 at 06:37:09PM CET, I got a letter,
> > where Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> told me, that...
> > > On Sat, Dec 29, 2001 at 06:04:32PM +0100, Petr Baudis wrote:
> > > > > int find_something_to_kill(struct player *pplayer, struct unit
> > > > > *punit, int *x, int *y)
> > > > > {
> > > > > - int a=0, b, c, d, e, m, n, v, i, f, a0, b0, ab, g;
> > > > > + int a=0, b, min_turns_to_dest, d, e, move_rate, n, v, i, f, a0,
> > > > > b0, ab, g;
> > > > Ble - can you please put them at least to separate lines?
> > >
> > > > min_turns_to_dest seems too long for me - what about 'delay'? ;) (used
> > > > that
> > >
> > > This is a bit funny. One char names are too short and 17 char names
> > > are too long. Hell he didn't wrote minimal_turns_to_reach_destination
> > > like I would have done ;).
> > lol ;)
> >
> > Well, if there is equally appropriate short name, why should we use the
> > long one? ;p
>
> Because is was quite hard to decipher the AI code. I just don't want
> to loose the knowledge the people have gained in the last month again.
Well, if there is a doubt about the mean of the variable, there should be a
comment near its declaration. The variable name should just represent its
content, not explain it, IMHO.
--
Petr "Pasky" Baudis
UN*X programmer, UN*X administrator, hobbies = IPv6, IRC, FreeCiv, (e)links
.
The advantage of GUI is that you can see everything you can change.
The disadvantage of GUI is that you can change only what you can see.
.
Public PGP key, geekcode and stuff: http://pasky.ji.cz/~pasky/
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