[Freeciv-Dev] Re: Managing Long-Term Changes
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Petr Baudis <pasky@xxxxxxxxxxx> writes:
> Badly. Why? :)
Heh.
> Proposed, considered, vanished. And relatively short ago, I recommend you
> scanning archives briefly next time ;).
I'm on a pure console box at the moment and I can't be bothered with
lynx (unless I'm scripting). Endure. :)
> No mere mortal knows reason why it vanished and why it wasn't considered more
> seriously, so until someone will press shift+R here, we will continue in our
> quiet life with "stable code base" and "little between versions patches" and
> "calm CVS tree" and change the tiny bits with sluggish speed ;-).
Fair enough.
/cjr
- [Freeciv-Dev] Managing Long-Term Changes, Chris Richards, 2001/12/20
- [Freeciv-Dev] Re: Managing Long-Term Changes, Petr Baudis, 2001/12/20
- [Freeciv-Dev] Re: Managing Long-Term Changes, Reinier Post, 2001/12/21
- [Freeciv-Dev] Re: Managing Long-Term Changes, Per I. Mathisen, 2001/12/21
- [Freeciv-Dev] Re: Managing Long-Term Changes, Daniel Sjölie, 2001/12/21
- [Freeciv-Dev] Re: Managing Long-Term Changes, Raimar Falke, 2001/12/21
- [Freeciv-Dev] Re: Managing Long-Term Changes, Daniel Sjölie, 2001/12/21
- [Freeciv-Dev] Re: Managing Long-Term Changes, Reinier Post, 2001/12/21
- [Freeciv-Dev] Re: Managing Long-Term Changes, Daniel Sjölie, 2001/12/21
- [Freeciv-Dev] Re: Managing Long-Term Changes, Gregory Berkolaiko, 2001/12/21
|
|