[Freeciv-Dev] Re: feedback when playing large civilisations (PR#1088)
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On Tue, Dec 11, 2001 at 11:16:14AM +1300, <s.yeates@xxxxxxxxxxxxxxxx> wrote:
>
> I enjoy playing large civilisations. When I earlier pointed out some
> performance issues with with gtk interface, several people said ``use the xaw
> interface, it's faster.''
>
> I've been and tried the xaw interface (it configured and compiled nicely) and
> had a play. There is, however, a fatal flaw in the xaw interface that
> inhibits it's use with very large civilisations---the city report. When
> playing 700+ cities it's very rare to actually view the city, almost all of
> the game play is in the city report, catching and dealing with outliers
> (cities growing too fast or too slow, being too happy or too unhappy). The
> gtk city report is great for this, you can sort (or reverse sort) by any
> attribute, and even sort by two attributes. Once found, the problem cities
> can be multiply selected and dealt with. The xaw city report, however, lacks
> all of this functionality, it supports neither sorting nor multiple selection.
>
> I appreciate that this lack of functionality is probably due to a highly
> developed table widget in gtk and a poorly developed table widget in xaw, so
> fixing it would probably require a new xaw table widget to be built.
>
> I'd like to point out that despite all my complaints and suggestions for
> improvements, I love freeciv. Thanks heaps for all the work you've put into
> it.
Ok. Can you say something about the speed? Is it much faster? Since we
don't want to develop such xaw high level table widget we have to make
gtk faster. And I have the uncertain feeling that gtk 2.0 is even
slower.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Premature optimization is the root of all evil."
-- D. E. Knuth in "Structured Programming with go to Statements"
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