Complete.Org: Mailing Lists: Archives: freeciv-dev: December 2001:
[Freeciv-Dev] Re: Changing interface for generate_warmap (PR#1108)
Home

[Freeciv-Dev] Re: Changing interface for generate_warmap (PR#1108)

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Changing interface for generate_warmap (PR#1108)
From: Reinier Post <rp@xxxxxxxxxx>
Date: Sun, 9 Dec 2001 14:45:50 +0100

On Sun, Dec 09, 2001 at 03:28:17AM -0800, Gregory Berkolaiko wrote:

> It is now possible to have warmap-per-city in the AI.  Even if all 
> warmaps are refreshed every turn (unnecessary, but happens now), it will
> still save some time (but not memory).
> 
> G.

If the memory overhead is serious, perhaps the use of this should be
controlled by a -save-memory command line / compile time option.
All-AI games can generate 1000+ cities within seconds.

-- 
Reinier


[Prev in Thread] Current Thread [Next in Thread]