Complete.Org: Mailing Lists: Archives: freeciv-dev: December 2001:
[Freeciv-Dev] Re: Natural city names getting started
Home

[Freeciv-Dev] Re: Natural city names getting started

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: "martin.mcmahon" <martin.mcmahon@xxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx, Cameron Morland <cjmorlan@xxxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Natural city names getting started
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 4 Dec 2001 10:32:18 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Tue, Nov 20, 2001 at 10:33:06AM +0100, Raimar Falke wrote:
> On Mon, Nov 19, 2001 at 06:51:41PM +0000, martin.mcmahon wrote:
> > Hello,I like this patch and seems to work here ok ,will this patch be added 
> > to
> > cvs so we can start to change the nations list of fc to the new way to list
> > them.
> 
> Since nobody had any objections I think it should go in. Now I only
> need time for the inclusion. I hope for tomorrow (it is a holiday
> here).

Poor planning. 

Ok here is an updated patch. Changes:
 - use of macros
 - changed comments and log messages
 - use of terrain_name_orig instead of graphic_str

Please review.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 Windows: Where do you want to go today?
 Linux: Where do you want to go tomorrow?
 BSD: Are you guys coming or what?

Attachment: natural_citynames-code2.diff
Description: Text document


[Prev in Thread] Current Thread [Next in Thread]