[Freeciv-Dev] Re: Documentation, Usability and Development
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On Wed, Nov 28, 2001 at 07:20:17PM -0800, Kevin Brown wrote:
> Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> wrote:
> > On Wed, Nov 28, 2001 at 12:40:39AM -0500, Justin Moore wrote:
> > >
> > > > and when you're trying to implement a highly complex rule-based,
> > > > extensible game like free-civ, a good place to start is a complete
> > > > analysis of the problem.
> > >
> > > Possibly. But then we get back to the fact that it's just a game.
> > > Perhaps a slightly modified Brooks' rule works here (if you want a
> > > software engineering approach): Plan to throw two away. Maybe three. But
> > > in order for us to make those more drastic changes, we need a development
> > > branch (*nudge nudge*).
> >
> > I have asked mayself hard if I should implement a new client from
> > scratch. I got the network layer finished and then stopped. I think it
> > is a nice goal. If you use the existing wire protocol you can
> > concentrate on one part (the client for example).
> >
> > As for the development branch: setup your own like the AC people and
> > Ingo have done.
>
> But this is completely useless unless the changes eventually make it
> into the stable branch!
> And the AC people are proof that this doesn't happen right now.
From http://www.freeciv.org/remember.html:
\begin{quote}
Goals: Rules compatible with Civilization I/II.
\end{quote}
We haven't reached this goals yet. So adding other goal is possible
but have to be discussed.
> It's A LOT more work to maintain multiple feature branches of the
> same code than to maintain a stable branch and a development branch.
I'm not sure about this.
> That's why the development branch needs to be an official branch of
> the main project, and *anything* that isn't strictly a bugfix needs to
> go there first. There has to be significant motivation on the part of
> everyone involved to move stuff from the development branch into the
> stable branch. Otherwise most new features will never be seen by the
> general userbase (who tend to use only the stable versions). That's
> why it makes the most sense to periodically do a feature freeze of the
> development branch, get most of the bugs worked out of it, then switch
> it over to the stable branch, and start a new development branch at
> that point.
> This is the method that has been proven to work with Linux. Why
> aren't we using it?
Man power. The kernel has 4 maintainers (for 2.0, 2.2, 2.4 and 2.5)
and a dozen people working full time on it.
> I mean, the only extra work involved is to apply bugfix patches
> against the stable branch. Otherwise it's business as usual.
>
> More importantly, why are we still discussing this? :-) We had this
> very same discussion a number of months ago, and I'm sure that
> discussion wasn't the first of its kind either!
What was the outcome of the last one?
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Are you saying that you actually used the Classpath Java AWT classes in
addition to the GTK peers and got them to display something?
Wow. That's way better than I did and I wrote the code!"
-- Aaron M. Renn in the classpath mailing list
- [Freeciv-Dev] Re: Documentation, Usability and Development, (continued)
- [Freeciv-Dev] Re: Documentation, Usability and Development, Raimar Falke, 2001/11/29
- [Freeciv-Dev] Re: Documentation, Usability and Development, Justin Moore, 2001/11/29
- [Freeciv-Dev] Re: Documentation, Usability and Development, Reinier Post, 2001/11/29
- [Freeciv-Dev] Re: Documentation, Usability and Development, Justin Moore, 2001/11/29
- [Freeciv-Dev] Re: Documentation, Usability and Development, Reinier Post, 2001/11/30
- [Freeciv-Dev] Re: Documentation, Usability and Development, Stewart Adcock, 2001/11/29
- [Freeciv-Dev] Re: Documentation, Usability and Development, Kevin Brown, 2001/11/29
- [Freeciv-Dev] Re: Documentation, Usability and Development, Ben Webb, 2001/11/29
- [Freeciv-Dev] Re: Documentation, Usability and Development,
Raimar Falke <=
- [Freeciv-Dev] Re: Documentation, Usability and Development, Kevin Brown, 2001/11/29
- [Freeciv-Dev] Re: Documentation, Usability and Development, Petrus Viljoen, 2001/11/29
- [Freeciv-Dev] Re: Documentation, Usability and Development, Kevin Brown, 2001/11/29
- [Freeciv-Dev] Re: Documentation, Usability and Development, Raimar Falke, 2001/11/30
- [Freeciv-Dev] Re: Documentation, Usability and Development, Raimar Falke, 2001/11/29
- [Freeciv-Dev] Re: Documentation, Usability and Development, vze2zq63, 2001/11/29
- [Freeciv-Dev] Re: Documentation, Usability and Development, Mike Kaufman, 2001/11/29
- [Freeciv-Dev] Re: Documentation, Usability and Development, Tony Stuckey, 2001/11/29
- [Freeciv-Dev] Re: Documentation, Usability and Development, Gregory Berkolaiko, 2001/11/30
- [Freeciv-Dev] Re: Documentation, Usability and Development, Petr Baudis, 2001/11/30
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