[Freeciv-Dev] Re: eastern/western edge of the world
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On Wed, 7 Nov 2001, dspeyer@xxxxxxxxxxx wrote:
> On Wed, 7 Nov 2001, Reinier Post wrote:
>> On Wed, Nov 07, 2001 at 10:05:06AM +0100, David Koronczay wrote:
>> > Hi!
>> > Could it be implemented that some map could have edges on the
>> > eastern & western end of them that you can't cross, just like
>> > the southern/northern end? It would be useful for scenarios
>> > smaller than the whole earth. So you couldn't reach Ireland by
>> > sailing eastward from Britain or reach Spain by going east from
>> > Turkey.
>> Read the list for a while and you'll notice that over half of its
>> volume has been devoted to this issue lately.
> A lot of traffic's been devoted to topology, but this might be
> better implemented as a terrain type (infinite void -- 0,0,0 -- no
> units can move onto it). That would allow for very interesting
> shapes, all within the existing topology.
That's a good idea, but it's easier to just not wrap. But if you wish
to play on an ellipse as Jason has proposed, I think this would be a
better way to implement it.
Big Gaute http://www.srcf.ucam.org/~gs234/
An air of FRENCH FRIES permeates my nostrils!!