[Freeciv-Dev] Re: eastern/western edge of the world
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On Wed, 7 Nov 2001, Reinier Post wrote:
> On Wed, Nov 07, 2001 at 10:05:06AM +0100, David Koronczay wrote:
> >
> > Hi!
> >
> > Could it be implemented that some map could have edges on the eastern &
> > western end of them that you can't cross, just like the southern/northern
> > end? It would be useful for scenarios smaller than the whole earth.
> > So you couldn't reach Ireland by sailing eastward from Britain or
> > reach Spain by going east from Turkey.
>
> Read the list for a while and you'll notice that over half of its volume
> has been devoted to this issue lately.
A lot of traffic's been devoted to topology, but this might be better
implemented as a terrain type (infinite void -- 0,0,0 -- no units can move
onto it). That would allow for very interesting shapes, all within the
existing topology.
It would be especially easy to just run a verticle bar at the edge of the
world, but you could almost as easily cut off vast stretches of ocean or
irrelevant land.
>
> > david
>
> --
> Reinier
>
>
--Daniel Speyer
"May the /src be with you, always"
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