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[Freeciv-Dev] Re: converting bmp to isometric maps: a question
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[Freeciv-Dev] Re: converting bmp to isometric maps: a question

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To: Bart Coppens <BartCoppens@xxxxxxxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx, jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: converting bmp to isometric maps: a question
From: Paul Zastoupil <paulz@xxxxxxxxxxxx>
Date: Mon, 5 Nov 2001 09:29:28 -0800

FWIW... ftp://ftp.freeciv.org/freeciv/contrib/maps/middle-earth.sav.gz


On Sun, Nov 04, 2001 at 07:16:59PM +0100, Bart Coppens wrote:
> > I'm a bit confused as to what you're actually trying to do.
> I am trying to convert a map I have in Civ2 of Middle-earth to Freeciv, so I
> wrote a program that reads a bitmap, and assigns land-types to different
> colours on the bitmap. It goes through all the pixels, and writes the
> savefile. The bitmaps are screenshots of the minimap of Civ2's editor (with
> slightly modified colours). I know that there are no details as mountains on
> the minimap, but it saves time. The minimap in the editor is a rectangle, as
> the map is in the game. Now my question is: how can I edit the bitmap (if
> possible in PSP itself, that's a lot easier) so that I have the map in
> Freeciv just as I have the map in Civ2? (I know the minimap in Freeciv will
> display it wrong then, but that doesn't really matter)
> Tomorrow I'll try to see if I can do something with your information (I've
> got other things to do right now)
> 

-- 
Paul Zastoupil


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