[Freeciv-Dev] Re: commandline syntax and semantics (was: Server/ruleset
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On Mon, Nov 05, 2001 at 11:39:29AM +0100, Daniel Sjölie wrote:
> > > I see no point in creating a language with no similarities with any
> > > other language just to avoid confusion... I think most that know sql
> > > would prefer a sql-like language to something totally new and it
> > > shouldn't matter to those who don't know sql...
> >
> > If you want to pick an existing language to use, I'd use a Perl subset.
>
> Well, obviously we don't have the same "vision" for this language... :)
> I don't want a scripting language here but a database management
> language... A language to manage the database that all the techs,
> players, buildings, units and so on in freeciv are...
I was referring to syntax only.
--
Reinier
- [Freeciv-Dev] Re: commandline syntax and semantics (was: Server/ruleset unification), (continued)
- [Freeciv-Dev] Re: commandline syntax and semantics (was: Server/ruleset unification), Reinier Post, 2001/11/04
- [Freeciv-Dev] Re: commandline syntax and semantics (was: Server/ruleset unification), Daniel Sjölie, 2001/11/04
- [Freeciv-Dev] Re: commandline syntax and semantics (was: Server/ruleset unification), Reinier Post, 2001/11/05
- [Freeciv-Dev] Re: commandline syntax and semantics (was: Server/ruleset unification), Daniel Sjölie, 2001/11/05
- [Freeciv-Dev] Re: commandline syntax and semantics (was: Server/ruleset unification), Daniel L Speyer, 2001/11/05
- [Freeciv-Dev] Re: commandline syntax and semantics (was: Server/ruleset unification), Daniel Sjölie, 2001/11/05
- [Freeciv-Dev] Re: commandline syntax and semantics (was: Server/ruleset unification), Reinier Post, 2001/11/05
- [Freeciv-Dev] Re: commandline syntax and semantics (was: Server/ruleset unification), Daniel L Speyer, 2001/11/05
- [Freeciv-Dev] Re: commandline syntax and semantics (was: Server/ruleset unification), Petr Baudis, 2001/11/05
- [Freeciv-Dev] Re: commandline syntax and semantics (was: Server/ruleset unification),
Reinier Post <=
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