[Freeciv-Dev] Re: Minor translation patch for citydialog
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While you are getting rid of the B_xxx hardcoded wonder effects, could you also
get rid of them from the AI code? They pop up too frequently. I know, I could
do
it myself but I'm too lazy a bugger to do it properly.
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- [Freeciv-Dev] Re: Minor translation patch for citydialog, (continued)
- [Freeciv-Dev] Re: Minor translation patch for citydialog, Mike Kaufman, 2001/11/01
- [Freeciv-Dev] Re: Minor translation patch for citydialog, Pieter J. Kersten, 2001/11/01
- [Freeciv-Dev] Re: Minor translation patch for citydialog, Mike Kaufman, 2001/11/01
- [Freeciv-Dev] Re: Minor translation patch for citydialog, Paul Zastoupil, 2001/11/01
- [Freeciv-Dev] Re: Minor translation patch for citydialog, Christian Knoke, 2001/11/01
- [Freeciv-Dev] Re: Minor translation patch for citydialog, Pieter J. Kersten, 2001/11/02
- [Freeciv-Dev] Re: Minor translation patch for citydialog, Pieter J. Kersten, 2001/11/02
- [Freeciv-Dev] Re: Minor translation patch for citydialog, Mike Kaufman, 2001/11/02
- [Freeciv-Dev] Re: Minor translation patch for citydialog, Pieter J. Kersten, 2001/11/02
- [Freeciv-Dev] Re: Minor translation patch for citydialog, Mike Kaufman, 2001/11/02
- [Freeciv-Dev] Re: Minor translation patch for citydialog,
Raahul Kumar <=
- [Freeciv-Dev] Re: Minor translation patch for citydialog, Pieter J. Kersten, 2001/11/05
- [Freeciv-Dev] Re: Minor translation patch for citydialog, Mike Kaufman, 2001/11/10
[Freeciv-Dev] Re: Minor translation patch for citydialog, Daniel Sjölie, 2001/11/01
[Freeciv-Dev] Re: Minor translation patch for citydialog, Gaute B Strokkenes, 2001/11/02
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