[Freeciv-Dev] Re: Safe paths for triremes etc. (PR#1007)
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--- Raahul Kumar <raahul_da_man@xxxxxxxxx> wrote: >
> --- Gregory Berkolaiko <gberkolaiko@xxxxxxxxxxx> wrote:
[..]
> > However I found a bug in my _dynamical_ warmap generation which might
> > force me to abandon this particular convention. The problem is that
> a
> > shore tile would never be returned although it's move_cost still
> > computed.
> >
>
> What are you going with instead of the current -3 convention?
My plan is to introduce a parameter warmap.sea_to_land which will be
returned instead of -3. The default value would be MAXCOST (thus
forbidding such movement). But if warmap is generated for , say, a
transport carrying engineer to build a new city, the cost would be
SINGLE_MOVE.
However the user would have to insure that he doesn't process a land
tile.
Another way is to always return SINGLE_MOVE and to amend
warmap_process_tile to check for the sanity of the proposed tile.
However the best way would be to split move_cost into sea and land costs
and set land-to-anything sea_move_cost to be MAXCOST, thus avoiding the
need to check for sane tile...
Suggestions and constructive criticism are welcome.
G.
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- [Freeciv-Dev] Re: Safe paths for triremes etc. (PR#1007),
Gregory Berkolaiko <=
- [Freeciv-Dev] Re: Safe paths for triremes etc. (PR#1007), Raahul Kumar, 2001/11/03
- [Freeciv-Dev] Re: Safe paths for triremes etc. (PR#1007), Gregory Berkolaiko, 2001/11/15
- [Freeciv-Dev] Re: Safe paths for triremes etc. (PR#1007), Raahul Kumar, 2001/11/15
- [Freeciv-Dev] Re: Safe paths for triremes etc. (PR#1007), Gregory Berkolaiko, 2001/11/16
- [Freeciv-Dev] Re: Safe paths for triremes etc. (PR#1007), Raahul Kumar, 2001/11/16
- [Freeciv-Dev] Re: Safe paths for triremes etc. (PR#1007), Gregory Berkolaiko, 2001/11/17
- [Freeciv-Dev] Re: Safe paths for triremes etc. (PR#1007), Raahul Kumar, 2001/11/18
- [Freeciv-Dev] Re: Safe paths for triremes etc. (PR#1007), Gregory Berkolaiko, 2001/11/18
- [Freeciv-Dev] Re: Safe paths for triremes etc. (PR#1007), Ross W. Wetmore, 2001/11/19
- [Freeciv-Dev] Re: Safe paths for triremes etc. (PR#1007), Raahul Kumar, 2001/11/19
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