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[Freeciv-Dev] Re: map tiles in city dialog drawn in wrong order
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[Freeciv-Dev] Re: map tiles in city dialog drawn in wrong order

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To: rf13@xxxxxxxxxxxxxxxxxxxxxx, Andreas Beckmann <andreas.beckmann@xxxxxxxxxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: map tiles in city dialog drawn in wrong order (PR#1044)
From: Daniel Sjölie <deepone@xxxxxxxxxx>
Date: Thu, 1 Nov 2001 12:26:53 +0100

On 2001-11-01 12:24:43, Daniel Sjölie wrote:
> On 2001-11-01 11:40:28, Raimar Falke wrote:
> > On Thu, Nov 01, 2001 at 02:22:17AM -0800, Andreas Beckmann wrote:
> > > From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
> > > Date: Thursday, November 01, 2001 10:47 AM
> > > 
> > > >How can this be reproduced? Can you give a screenshot?
> > > 
> > > http://www.abeckmann.de/citydlg-error.png
> > > (black has been replaced by white during screen capture - its not a 
> > > freeciv
> > > bug)
> > 
> > Indeed. Daniel?
> > 
> > This all shows that the nobody has tested the isometric view.
> 
> Pieter J. Kersten reported this bug last week... I did test isometric
> view but I didn't notice this...

To clarify: I didn't notice anything before this bug was reported...
I can reproduce it now that I know about it...

/Daniel

-- 
Now take a deep breath, smile and don't take life so seriously... :)


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