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To: swk@xxxxxxxxxxxxxxxxxxxxxxx, Sheean Spoel <sheean@xxxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: an idea concerning the graphics
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 29 Oct 2001 00:38:45 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Sun, Oct 28, 2001 at 11:05:52PM +0100, Bert Buchholz wrote:
> On Sun 28.10 19:24, Raimar Falke wrote:
> > On Fri, Oct 26, 2001 at 03:37:02PM +0200, Sheean Spoel wrote:
> > > 2. Also, how's about the idea to implent something in the game that 
> > > allows that the titleset etc... changes by time, for example you begin 
> > > in an world eveything is HUGE (couse you don't travel at such an high 
> > > speed, and you don't see that much), and eventually you get an tileset 
> > > of wich everything is MUCH smaller (so, you get an better view)..
> > More or less impossible without MAJOR work.
> 
> Hmm, as far as I understand his idea, he simply means a zoom-function.

I understand him that the tiles from 4000BC are divided up in the
later game in the same way as time is made more finegrained.

> Isn't this what was just recently implemented in TeamCiv? I'm not sure
> if it was TeamCiv, but there were some screenshots of a zoomed-out
> trident-tileset, I think this looked rather nice and really gave you a
> better overview.
> 
> Bert

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