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[Freeciv-Dev] Re: [Patch] Add new START_TURN packet
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[Freeciv-Dev] Re: [Patch] Add new START_TURN packet

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To: freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [Patch] Add new START_TURN packet
From: Christian Knoke <ChrisK@xxxxxxxx>
Date: Tue, 16 Oct 2001 14:51:29 +0200

Am Dienstag, 16. Oktober 2001 14:02 schrieb Raimar Falke:
> On Tue, Oct 16, 2001 at 01:29:28PM +0200, Christian Knoke wrote:
> >
> > Hhm. When the new turn starts, the "turn done" button gets active
> > again, and the timer is set and starts. Are you sure you need
> > this packet?
>
> The client will receive the following packets in this order:
> PACKET_BEFORE_NEW_YEAR, PACKET_NEW_YEAR and PACKET_START_TURN. The
> semantics of PACKET_BEFORE_NEW_YEAR will not change PACKET_NEW_YEAR
> with this patch. Only agents will react on a PACKET_START_TURN.
>
> Or have I misunderstood you?

Doesn't fit PACKET_NEW_YEAR your purpose, instead of PACKET_START_TURN?

Christian

-- 
* Christian Knoke                           +49 4852 92248 *
* D-25541 Brunsbuettel                  Wurtleutetweute 49 *
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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