[Freeciv-Dev] Re: init_techs integrated patch (PR#999)
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On Mon, Oct 08, 2001 at 10:22:25PM -0700, Arien Malec wrote:
> Attached is a merged patch incorporating global and nation-specific init
> techs.
> This includes my work (global) and the work of the FreecivAC team (nation
> specific). Some work was done to harmonize naming (e.g., the FreecivAC patch
> had a ruleset variable named free_tech; this patch calls it init_techs) and
> use
> similar coding and data coventions (e.g., using A_LAST terminated tech
> arrays).
>
> Initial techs are useful for creating scenarios (e.g., modern warfare) and for
> testing. Nation-specific initial techs, combined with a multiply rooted tech
> tree, can be used to create special capabilities for specific nations.
>
> Arien
> struct {
> char techs[MAX_LEN_NAME];
> char units[MAX_LEN_NAME];
> @@ -182,6 +182,8 @@
> int nuke_contamination;
> int granary_food_ini;
> int granary_food_inc;
> + int *init_techs; /* Advances to assign to all players at game
> + start. A_LAST terminated.*/
Why is this dynamic and not init_techs[MAX_NUM_INIT_TECHS + 1]? Or
should MAX_NUM_INIT_TECHS be named MAX_NUM_NATION_INIT_TECHS?
> +
> + /* Init techs */
> + int init_techs[MAX_NUM_INIT_TECHS + 1]; /* A_LAST terminated */
For easy grepping and easy distinction it would be nice if you rename
one of init_techs. May one init_techs and one global_init_techs?
> + techs = secfile_lookup_str_vec(file, &dim, "%s.init_techs", sec[i]);
> + if( dim > MAX_NUM_INIT_TECHS ) {
> + freelog(LOG_VERBOSE,
> + "Only %d initial techs can be given from %d"
> + "defined for nation %s",
> + MAX_NUM_INIT_TECHS, dim, pl->name_plural);
> + }
> + for(j = k = 0; j < dim; j++) {
Overrun. Either you limit dim to MAX_NUM_INIT_TECHS or bail out above.
> /**************************************************************************
> +Lookup init techs from section file
> +**************************************************************************/
> +static int *secfile_lookup_init_techs (struct section_file *file)
This method contains the same? code as above. Please unify them.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"brand memory are for windows users that think their stability
problems come from the memory"
-- bomek in #freeciv
- [Freeciv-Dev] init_techs integrated patch (PR#999), Arien Malec, 2001/10/09
- [Freeciv-Dev] Re: init_techs integrated patch (PR#999),
Raimar Falke <=
- [Freeciv-Dev] Re: init_techs integrated patch (PR#999), Arien Malec, 2001/10/09
- [Freeciv-Dev] Re: init_techs integrated patch (PR#999), Raimar Falke, 2001/10/09
- [Freeciv-Dev] Re: init_techs integrated patch (PR#999), Arien Malec, 2001/10/10
- [Freeciv-Dev] Re: init_techs integrated patch (PR#999), Raimar Falke, 2001/10/11
- [Freeciv-Dev] Re: init_techs integrated patch (PR#999), Arien Malec, 2001/10/11
- [Freeciv-Dev] Re: init_techs integrated patch (PR#999), Raimar Falke, 2001/10/11
- [Freeciv-Dev] Re: init_techs integrated patch (PR#999), Arien Malec, 2001/10/11
- [Freeciv-Dev] Re: init_techs integrated patch (PR#999), Raimar Falke, 2001/10/11
- [Freeciv-Dev] Re: init_techs integrated patch (PR#999), Arien Malec, 2001/10/11
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