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[Freeciv-Dev] Re: Suggestion for fog of war
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[Freeciv-Dev] Re: Suggestion for fog of war

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To: "Michael T. Babcock" <mbabcock@xxxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Suggestion for fog of war
From: Reinier Post <rp@xxxxxxxxxx>
Date: Mon, 3 Sep 2001 10:22:54 +0200

On Sun, Sep 02, 2001 at 05:46:09PM -0400, Michael T. Babcock wrote:
> One thing that would be very useful is to have a way to show the area of 
> control of a given city / unit without the interference of others.  If I 
> have a city with a settler nearby building irrigation and another 
> settler a few squares away ready to build another city, I need to turn 
> on the grid and count squares or open the city and look at its map, then 
> close that window again and still count off a couple squares to decide 
> where to place that second city.  By contrast, if it were possible to, 
> for example, middle-click a city, and see a highlight (yellow instead of 
> just the fog-of-war brightness change?) of which squares it 'sees',

Try shift-click.

-- 
Reinier


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