[Freeciv-Dev] Re: Suggestion for fog of war
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At 2001/09/02 17:46 , Michael T. Babcock wrote:
>One thing that would be very useful is to have a way to show the area of
>control of a given city / unit without the interference of others. If I
>have a city with a settler nearby building irrigation and another
>settler a few squares away ready to build another city, I need to turn
>on the grid and count squares or open the city and look at its map, then
>close that window again and still count off a couple squares to decide
>where to place that second city. By contrast, if it were possible to,
>for example, middle-click a city, and see a highlight (yellow instead of
>just the fog-of-war brightness change?) of which squares it 'sees',
>choosing a new site becomes easy. The other option that would be nice
>is to view all the cities' land usage together without being affected by
>other units, so as to see which land squares are not being developed.
The recently discussed hidden-'T' feature will do this for cities. move
the mouse near a city and press the 'T' key.
jjm
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