[Freeciv-Dev] Re: [PATCH] showing "worked"-tiles on map
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> On Tue, Aug 28, 2001 at 07:18:47PM +0200, Markus Schmaus wrote:
> > This is my first contribution for freeciv, so there might not all be the
> > way as it should. But I would be glad for any comments, what to make
> > better.
> >
> > Recently I suggested to show a small village on tiles being in use of a
> > city. This patch is my realisation of this (for the gtk-gui).
>
> No problems from the technical point of view. I usally don't play with
> the isometric view. But for me is looks like it clutters the
> map. Maybe the grafik can be changed.
Sure the graphic was only thought as a placeholder.
> Lets see what other people
> think. You turned the grid mode on on a recent CVS?
Yes I did. But I see a problem with only surrounding "worked"-tiles:
- - -
X X X | | | |
- - -
X . X -> | | | |
- - -
X X X | | | |
- - -
(X: "worked"-; .:"unworked"-tile)
Would look exactly the same as:
- - -
X X X | | | |
- - -
X X X -> | | | |
- - -
X X X | | | | - - -
(X: "worked"-; .:"unworked"-tile)
This could be solved in marking what side of the line is "inside".
Another option would be only marking the "outmost" border. Meaning drawing a
line read if and only if one adjacent tile is "worked" and the other is
"unworked". thus the two situation from above would look like:
- - -
| |
-
| | | |
-
| |
- - -
and
- - -
| |
| |
| |
- - -
But there might still be ambiguous situations.
Markus
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