[Freeciv-Dev] Re: [PATCH] showing "worked"-tiles on map
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At 2001/08/28 13:18 , Markus Schmaus wrote:
>This is my first contribution for freeciv, so there might not all be the
>way as it should. But I would be glad for any comments, what to make
>better.
Thanks. The patch was submitted correctly, and it applied cleanly.
>Recently I suggested to show a small village on tiles being in use of a
>city. This patch is my realisation of this (for the gtk-gui).
I have a number of issues:
- The main map is already badly cluttered. This adds so much extra clutter
that the main map becomes indecipherable. If this is to be included at
all, I believe it must be made a view option (and should default to off).
- You define working_sea, but never use it. (I think having a different
graphic for sea -vs- land is a good idea.)
- Need to update the other tile sets.
- I, personally, don't like the changes to terrain1.xpm -- you've almost
doubled the number of palette entries, and actually changed two of them
(which is very disturbing). This intrusive of a change seems quite
unnecessary.
Other than these, a good start. Thanks, again.
jjm
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