[Freeciv-Dev] Re: Diff
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--- David Weisgerber <tnt@xxxxxxxxx> wrote:
> I hope this code works for you, I am not using diff this often. But I
> kept on the rules from freeciv-hackers...
There is rule number 10 in "How to contribute":
10.After generating the patch file, *read it*. Make sure it looks sane.
Your patch doesn't look very sane to me, there is so much garbage about
lines where nothing seems to have changed... Please experiment with
--ignore-white-space (or something like this) options of diff.
May I also suggest that you take everything together: patch, soundspec
file, sounds and
1. Include README with step by step instructions on how to apply it
(for your current patch I used the command
patch -p1 -R < fix-sound-0.diff
while being in freeciv directory) and what to change and how to
recompile.
2. Pack everything tight.
3. Put it in freeciv/incoming.
4. Tell the list about it (and include README if you feel like it).
The least you can do though is to upload the sounds to freeciv/incoming.
When you were sending them to freeciv-dev, I deleted it straight away for
it was BIG.
> When adding to CVS please copy the soundspec file and the soundfiles to
> /data so the users have them when they want to fetch the CVS.
It's not up to me to decide, but I think your patch will require a lot of
work before geeting to CVS.
Please don't feel discouraged by my criticism, David. I am eager to try
your patch when I have all the ingredients.
Best,
G.
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