[Freeciv-Dev] tax/sci/lux exceeds (PR#851)
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Full_Name: Lubos Polerecky
Version: 1.11.7-devel
Distribution: Built from source
Client: Gtk+
OS: mandrake linux (libc-2.1.6)
Submission from: (NULL) (136.206.1.19)
When I checked the AI players using Intelligence (F3), I found that even
if they were under Republic, they could change their tax to 90% or even
100%. Is this a bug or a feature of the skill-level HARD? (that's what
I am playing)
Thank you.
Lubos
- [Freeciv-Dev] tax/sci/lux exceeds (PR#851),
lup <=
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