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July 2001: [Freeciv-Dev] Re: tax/sci/lux exceeds (PR#851) |
[Freeciv-Dev] Re: tax/sci/lux exceeds (PR#851)[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Thu, Jul 19, 2001 at 01:18:49PM -0700, lup@xxxxxxxxxxxxxx wrote: > When I checked the AI players using Intelligence (F3), I found that even > if they were under Republic, they could change their tax to 90% or even > 100%. Is this a bug or a feature of the skill-level HARD? (that's what > I am playing) Yes (a feature). -- Reinier
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