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[Freeciv-Dev] switch penalty
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To: stuckey@xxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] switch penalty
From: Karl-Ingo Friese <kif@xxxxxxxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 9 May 2001 11:45:01 +0200 (CEST)

> As to whether there should be a penalty or not ... That's pretty
> stiff.  You're losing somewhere between 100 and 300 shields if you
> switch to any other building type after getting beaten to your
> target wonder.

True, but you missed the point. The discussion was about
wether there should be a switch (server variable) allowing to
build wonders "secretly". Jason was only pointing to the fact
that in some way this already is. In a freeciv game, you will
never see me starting to build the wonder I am heading for.
to. When I want Pyramids, I start Hanging Gardens. The turn
I switch (without penalty) to the "final" wonder is the same
turn when it will be finished.

A little odd somehow, indeed. One year ago there was a "Colossus",
almost finished and *poof* its a Lighthouse. Magic! On the
other hand ... arent wonders always a little magic ?

Ingo

-- 

Karl-Ingo Friese
kif@xxxxxxxxxxxxxxxxxxxxxxxxxx



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