[Freeciv-Dev] Re: server crash: failed sanity check (PR#760)
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Le patch.
-Thue
On Thursday 03 May 2001 02:16, Thue wrote:
> This is because of global warming (and cooling) changing terrain. Then it
> leaves improvements on terrain that cannot be improved.
>
> -Thue
>
> On Tuesday 01 May 2001 18:51, jshort@xxxxxxxxxxxxx wrote:
> > Full_Name: Jason Short
> > Version: CVS
> > Distribution: Built from source
> > Client: Gtk+
> > OS: Red Hat Linux 7.1/i686
> > Submission from: (NULL) (151.201.20.68)
> >
> >
> > civserver: sanitycheck.c:44: check_specials: Assertion
> > `get_tile_type(terrain)->mining_result == terrain' failed.
> >
> > I'm running the current (April 30, 2001) CVS version of the client and
> > server. Near the end of my game, the above controlled crash happened
> > without warning. At the time, I wasn't doing much of anything, except
> > that a unit was traveling along the antarctic ice *. When I reloaded the
> > save file and continued (not identically, of course), the crash did not
> > happen. The server had been running for quite some time when it
> > happened.
> >
> > I really don't know what more I can say. I've put the core dump and a
> > save file from a few turns previously at
> > http://devon.dhs.org/freeciv/crash1/.
> >
> > Feel free to contact me if any other information would be useful.
> >
> > * I mention this because the only other related crash listed in the bug
> > tracking system seems to be related to the arctic boundary.
> >
> > jason short
specials2.diff
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