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[Freeciv-Dev] Re: server crash: failed sanity check (PR#760)
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[Freeciv-Dev] Re: server crash: failed sanity check (PR#760)

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To: jshort@xxxxxxxxxxxxx, freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: server crash: failed sanity check (PR#760)
From: Thue <thue@xxxxxxx>
Date: Thu, 3 May 2001 02:16:38 +0200

This is because of global warming (and cooling) changing terrain. Then it 
leaves improvements on terrain that cannot be improved.

-Thue

On Tuesday 01 May 2001 18:51, jshort@xxxxxxxxxxxxx wrote:
> Full_Name: Jason Short
> Version: CVS
> Distribution: Built from source
> Client: Gtk+
> OS: Red Hat Linux 7.1/i686
> Submission from: (NULL) (151.201.20.68)
>
>
> civserver: sanitycheck.c:44: check_specials: Assertion
> `get_tile_type(terrain)->mining_result == terrain' failed.
>
> I'm running the current (April 30, 2001) CVS version of the client and
> server.  Near the end of my game, the above controlled crash happened
> without warning.  At the time, I wasn't doing much of anything, except
> that a unit was traveling along the antarctic ice *.  When I reloaded the
> save file and continued (not identically, of course), the crash did not
> happen.  The server had been running for quite some time when it happened.
>
> I really don't know what more I can say.  I've put the core dump and a
> save file from a few turns previously at
> http://devon.dhs.org/freeciv/crash1/.
>
> Feel free to contact me if any other information would be useful.
>
> * I mention this because the only other related crash listed in the bug
> tracking system seems to be related to the arctic boundary.
>
> jason short


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