[Freeciv-Dev] Re: Goto into the unknown (PR#759)
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Hi,
Am Dienstag, 1. Mai 2001 18:03 schrieben Sie:
> I agree, but why should it stop at the coast? That gives valuable
> information about where the coast is...
>
> > What it should do IMHO is: give the direct, "linear"
> > route to any tile in the unknown (black tiles) assuming
> > there is a way, stopping if it reaches the coast, because:
>
I was unclear, sorry. Of course, the goto should make no
difference between coast/no coast. I was referring to the
moving explorer, which of course should stop at the coast :)
> Arien
Christian
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