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[Freeciv-Dev] Re: Production upgrade of settlers deferred (PR#725)
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[Freeciv-Dev] Re: Production upgrade of settlers deferred (PR#725)

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Production upgrade of settlers deferred (PR#725)
From: Thue <thue@xxxxxxx>
Date: Thu, 15 Mar 2001 00:35:15 +0100

IMO an elegant solution to this and other bugs like it is to sum up the 
science and gold output the very first thing in the turn update.

-Thue

On Wednesday 14 March 2001 18:15, you wrote:
> Version: CVS of 28 Feb 2001
> System:  Linux i386 GTK
>
> When Explosives are sucessfully researched, the
> production is upgraded from settlers to engineers
> in _some_ cities, but not in _all_.
>
> The remainder of the settler production is upgraded
> one round later.
>
> Though there may be reasons to do so with military
> units, I can't see any to do so with settlers.
>
> Reproducible. Savegame is here:
>
> http://www.enter.de/~c.knoke/bugs/no-update.sav.gz
>
> Login as Mortadelo and press return.
>
> Christian



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