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[Freeciv-Dev] Re: [Update] limit on usable luxuries
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[Freeciv-Dev] Re: [Update] limit on usable luxuries

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To: rf13@xxxxxxxxxxxxxxxxxxxxxxxx, Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>, mike_jing@xxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [Update] limit on usable luxuries
From: Erik Sigra <sigra@xxxxxxx>
Date: Fri, 16 Feb 2001 21:31:46 +0100
Reply-to: sigra@xxxxxxx

fredagen den 16 februari 2001 21:03 skrev Raimar Falke:
> On Fri, Feb 16, 2001 at 02:55:54PM -0500, Mike Jing wrote:
> > Reinier Post <rp@xxxxxxxxxx> wrote:
> > >What I meant to say is, should the excess be 'converted back'
> > >to tax or science?
> >
> > No, I don't think so.  They are lost and gone.
>
> But the server can send a warning?!

Better warn before. Perhaps a forecast buttun which the player can press when 
he is done whith the turn. His domestic advisors will then warn about bad 
things that might happen (lost luxuries, disbanded units, ...). The player 
can then try to fix this.



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