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[Freeciv-Dev] Re: Client update bug (PR#618)
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[Freeciv-Dev] Re: Client update bug (PR#618)

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To: Thue <thue@xxxxxxx>
Cc: Andreas Kemnade <akemnade@xxxxxxxxxxx>, zamar@xxxxxxxxxxxxxxxxxxxxxx, freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Client update bug (PR#618)
From: Thue <thue@xxxxxxx>
Date: Sun, 10 Dec 2000 23:03:49 +0100

I was justa bit too fast there...
(As I was when I wrote it it the first place...)

-Thue

On Sun, 10 Dec 2000 22:32:49 Thue wrote:
> Hum hum hum.
> 
> -Thue
> 
> On Sun, 10 Dec 2000 22:42:49 Andreas Kemnade wrote:
> > zamar@xxxxxxxxxxxxxxxxxxxxxx writes:
> >  > Full_Name: Joona Kiiski
> >  > Version: 1.11.4
> >  > Distribution: Don't know
> >  > Client: Gtk+
> >  > OS: Windows 98
> >  > Submission from: (NULL) (62.236.76.7)
> >  > 
> >  > 
> >  > My goverment is democracy. Sometimes client shows that unit is going
> > to cause
> >  > unhappy citizens although it's in fortress (just moved there). And
> > sometimes
> >  > when it leaves fortress, client shows (city dialog) that it is not
> > causing
> >  > unhappiness, although it really is. (Civil disorder at next turn).
> I'm
> > not sure
> >  > if this is already corrected to the latest CVS (That's not for
> windows
> > users.
> >  > Waiting for next version). 
> >  > 
> >  > To reproduce this:
> >  > I uploaded file "democbug.sav" to freeciv/incoming
> >  > log in with name "joona"
> >  > Take cavalry from Joonala and move it to fortress (2 squares west
> from
> > Anula).
> >  > Game show that Joonala is disordering (it shouldn't)
> >  > 
> >  > Then take cavalry from Anula (make it homecity) and move to fortress
> > next to
> >  > Perth. then move
> >  > northeast and east. Leave it there. Unit causes two unhappy
> citizens,
> > but
> >  > citydialog doesn't show it.
> >  > 
> >  > 
> > I could reproduce it on linux but I have not found the bug in the
> > code.
> > 
> > Greetings
> > Andreas Kemnade
> > 
> > 
> > 
> 

Attachment: democbug.diff
Description: Binary data


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