[Freeciv-Dev] Re: Client update bug (PR#618)
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I was justa bit too fast there...
(As I was when I wrote it it the first place...)
-Thue
On Sun, 10 Dec 2000 22:32:49 Thue wrote:
> Hum hum hum.
>
> -Thue
>
> On Sun, 10 Dec 2000 22:42:49 Andreas Kemnade wrote:
> > zamar@xxxxxxxxxxxxxxxxxxxxxx writes:
> > > Full_Name: Joona Kiiski
> > > Version: 1.11.4
> > > Distribution: Don't know
> > > Client: Gtk+
> > > OS: Windows 98
> > > Submission from: (NULL) (62.236.76.7)
> > >
> > >
> > > My goverment is democracy. Sometimes client shows that unit is going
> > to cause
> > > unhappy citizens although it's in fortress (just moved there). And
> > sometimes
> > > when it leaves fortress, client shows (city dialog) that it is not
> > causing
> > > unhappiness, although it really is. (Civil disorder at next turn).
> I'm
> > not sure
> > > if this is already corrected to the latest CVS (That's not for
> windows
> > users.
> > > Waiting for next version).
> > >
> > > To reproduce this:
> > > I uploaded file "democbug.sav" to freeciv/incoming
> > > log in with name "joona"
> > > Take cavalry from Joonala and move it to fortress (2 squares west
> from
> > Anula).
> > > Game show that Joonala is disordering (it shouldn't)
> > >
> > > Then take cavalry from Anula (make it homecity) and move to fortress
> > next to
> > > Perth. then move
> > > northeast and east. Leave it there. Unit causes two unhappy
> citizens,
> > but
> > > citydialog doesn't show it.
> > >
> > >
> > I could reproduce it on linux but I have not found the bug in the
> > code.
> >
> > Greetings
> > Andreas Kemnade
> >
> >
> >
>
democbug.diff
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