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[Freeciv-Dev] Re: Client update bug (PR#618)
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[Freeciv-Dev] Re: Client update bug (PR#618)

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To: Andreas Kemnade <akemnade@xxxxxxxxxxx>
Cc: zamar@xxxxxxxxxxxxxxxxxxxxxx, freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Client update bug (PR#618)
From: Thue <thue@xxxxxxx>
Date: Sun, 10 Dec 2000 22:32:49 +0100

Hum hum hum.

-Thue

On Sun, 10 Dec 2000 22:42:49 Andreas Kemnade wrote:
> zamar@xxxxxxxxxxxxxxxxxxxxxx writes:
>  > Full_Name: Joona Kiiski
>  > Version: 1.11.4
>  > Distribution: Don't know
>  > Client: Gtk+
>  > OS: Windows 98
>  > Submission from: (NULL) (62.236.76.7)
>  > 
>  > 
>  > My goverment is democracy. Sometimes client shows that unit is going
> to cause
>  > unhappy citizens although it's in fortress (just moved there). And
> sometimes
>  > when it leaves fortress, client shows (city dialog) that it is not
> causing
>  > unhappiness, although it really is. (Civil disorder at next turn). I'm
> not sure
>  > if this is already corrected to the latest CVS (That's not for windows
> users.
>  > Waiting for next version). 
>  > 
>  > To reproduce this:
>  > I uploaded file "democbug.sav" to freeciv/incoming
>  > log in with name "joona"
>  > Take cavalry from Joonala and move it to fortress (2 squares west from
> Anula).
>  > Game show that Joonala is disordering (it shouldn't)
>  > 
>  > Then take cavalry from Anula (make it homecity) and move to fortress
> next to
>  > Perth. then move
>  > northeast and east. Leave it there. Unit causes two unhappy citizens,
> but
>  > citydialog doesn't show it.
>  > 
>  > 
> I could reproduce it on linux but I have not found the bug in the
> code.
> 
> Greetings
> Andreas Kemnade
> 
> 
> 

Attachment: democbug.diff
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