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Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Compound City Names
From: Erik Sigra <freeciv@xxxxxxx>
Date: Wed, 27 Sep 2000 15:01:17 +0200

Vasco Alexandre Da Silva Costa wrote:
> Eh :)  Yes Xconq has decent gfx now; as far as i know they were a recent
> addition.  In the old days i remember a Xconq with wonderful (not) b&w
> gfx. :)

Thoose decent graphics are in the image directory of Xconq. There are
even some nice animals!

> Well if i remember Xconq used some weirdo scripting language or something
> for most of the game (at least that was what it seemed from a quick
> browsing i did through the source all those years ago).

Just to remind you: Scripting is in Freeciv's roadmap nowadays.

> I was more scared by it at the time than freeciv's "crufty C" :-)
> In Civ like games you can win a game without conquest.  Even Civ 1 had the
> space race to Alpha Centauri win option.  SMAC has even more:
> 
> * Planetary Ruler(?) if you have a huge majority of votes.
> * Corner the Global Energy Market (basically you buy the oposition out).

And: * Ascend to Transcedence. End the human era by advancing to the
next step of evolution.

I'm now going to do a feature-by-feature comparrission between Freeciv
and Xconq. The result will be posted here within weeks.



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