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[Freeciv-Dev] Re: client goto & patrol v2
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[Freeciv-Dev] Re: client goto & patrol v2

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To: Gaute B Strokkenes <gs234@xxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: client goto & patrol v2
From: Thue <thue@xxxxxxx>
Date: Tue, 26 Sep 2000 13:38:25 +0200
Reply-to: thue@xxxxxxx

On Tue, 26 Sep 2000 02:32:54 Gaute B Strokkenes wrote:
> Thue <thue@xxxxxxx> writes:
> 
> > Actually it was reduced to 2 bytes per step down in the network
> > layer.  I can get below the max packet size (4000 bytes) for any
> > normal lenght goto, so I think I will do that and hold back on the
> > optimizations for a first patch.
> 
> Sounds like a good idea.  (BTW, did you post your patch recently?  The
> only thing I could find in the archieves was a version from last
> month...maybe I didn't look hard enough.)

Here is the very latest and completely untested version. It even has a known
bug with popping diplomat dialogs when using patrol.

-Thue

Attachment: client_goto.diff.gz
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