[Freeciv-Dev] Re: client goto & patrol v2
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> Unfortunately, the "goto line" is almost invisible.  Perhaps if it were
wider?
Not that simple to implement. A TODO item.
> Also, why is the "goto line" not drawn when setting up a patrol route?  I
> think it would be useful.
A TODO item...
> [fixed bugs]
Note that there is a good deal of new items in the TODO file; they would be
nice to have, but freeciv is functional with this patch only. I would like to 
apply
the patch as it is. (like the multiconn stuff was not 100% functionel from day
one). Note that the TODO file also gives some instructions on how to implement
if anyone is feeling ambitious.
-Thue 
 
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- [Freeciv-Dev] Re: client goto & patrol v2,
Thue <=
 
 
 
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