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[Freeciv-Dev] Re: Units take-over (capturing)
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[Freeciv-Dev] Re: Units take-over (capturing)

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Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Units take-over (capturing)
From: Erik Sigra <freeciv@xxxxxxx>
Date: Sun, 27 Aug 2000 14:57:01 +0200

Marc Strous wrote:
> 
> another suggestion to make combat-combat-unit combat more interesting:
> 
> make it possible for the defender to retreat.
> 
> currently this could probably only be implemented as a random event. in the
> CTP modpack i am still working on this could be done more naturally, because
> the combat proceeds in "rounds", and you might retreat after the first
> "round" (which could mean surrendering your city)
> effects on the game: on average more units will remain on the map, which
> would require more tactical insight from the players.

Also in Alpa Centauri some units can retreat (only artillery I think).



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