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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: New nation: Croatians
From: Thue <thue@xxxxxxxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 18 Aug 2000 13:55:32 +0200

On Fri, Aug 18, 2000 at 12:03:26AM +0200, Gaute (B) Strokkenes wrote:
> Thue <thue@xxxxxxxxxxxxxxxxxxxxxxxxxx> writes:
> 
> > On Thu, Aug 17, 2000 at 11:14:24PM +0200, Gaute (B) Strokkenes wrote:
> > >   There are a number of possible fixes to this problem, including: 1)
> > >   Standardising on some common coding system, such as UTF-8, 2) Not
> > >   transmitting text over the wire (i.e. using message ids and
> > >   whathaveyougot) or 3) enabling the server to use different locales
> > >   for different connections.
> [snip]
> > Actually I like 2 best because otherwise you risk parsing text strings
> > in the client to extract info.
> 
> Hm.  What sort of information?  Seriously, if you find yourself trying
> to do natural language parsing it would be easier to change the server
> to supply the information you want--and 2 would require you to do this
> anyway.  Or am I missing something?

For making a client side AI (which people are already doing). To do that
the AI should have understanding of the messages the server sends.
So choosing 2 will solve both this and the NLS problem.

-Thue



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