Complete.Org: Mailing Lists: Archives: freeciv-dev: August 2000:
[Freeciv-Dev] Re: patch: cmd_end_game
Home

[Freeciv-Dev] Re: patch: cmd_end_game

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Reinier Post <rp@xxxxxxxxxx>
Cc: Freeciv List <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: patch: cmd_end_game
From: Daniel Sjölie <deepone@xxxxxxxxxx>
Date: Fri, 18 Aug 2000 13:24:24 +0200

On 2000-07-19 13:24:17, Reinier Post wrote:
> On Tue, Jul 18, 2000 at 10:13:35PM +0200, Daniel Sjölie wrote:
> > 
> > Updated to current CVS...
> > I really think this is a harmless and usefull little patch...
> > (If You see a problem - please tell me :)
> 
> Not sure if this is desirable on the public civservers.
> Maybe we should add an additional command level for them.

Why is that?
It should leave the server in the same state as when a game finishes (at
least that's the idea) and a player with ctrl level allready has the power
to mess the game up...

Or were You speaking more of the public civservers as special than of
this command as special?

/Daniel

-- 
Now take a deep breath, smile and don't take life so seriously... :)



[Prev in Thread] Current Thread [Next in Thread]